HMMWV


Role: Artist, Modeler
Tools: 3D Studio Max, Photoshop

This is a low polygon model HMMWV I created for use in various Army-related projects. At the time, I was working a lot with Unity and putting the Unity-based products on mobile devices. This required a lower number of polys and smaller maps, so that the programs would load and run quicker. The model has 746 polygons (triangulated) with 948 vertices.

I created this HMMWV by first drawing out a basic shape in 3D Studio Max. I then took the texture map information into Photoshop and drew proper HMMWV parts onto the map. The higher detailed map resulted in a nicer looking HMMWV, even though it was very low poly.

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