Shadows of the Stars
Role: Designer, Programmer, Artist, Modeler, Animator
Tools: Director, 3D Studio Max, Photoshop
This is a game that I created for my senior project before graduating from The Art Institute of Atlanta. In Shadows of the Stars, you are a fighter pilot sent to destroy invading, alien ships. The game takes place in our solar system, with all of the planets (sans moons, save for ours) present. The game requires you to destroy all of the enemy ships within a certain amount of time to win.
I built this game using Director 3D with the Havok physics engine. I created the models in 3D Studio Max and the texture maps for the models (as well as the UI) in Photoshop. You will need Shockwave to play this game.